An Update


I have been working on fixing the game's movement issue. I am very close to completing fixing it! This makes me very happy that I managed to have some progress. I also managed to do some refactoring.

I had a lot of issues with the collision getting messy while on the shapes. A 2D Raycast node helped me fix those issues but caused other problems with the player's movement making it unreliable. Thankfully, I managed to fix it. The player is slower now but easier to control.  The game now will need the player to take their time to build the right thing to continue.

I should be able to update the game soon.

Get Are We Asleep?

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